Friday, September 25, 2009

The Conduit

The Conduit (Wii)

The Conduit is a pretty mediocre shooter, that is if it was released on xBox or PS3. But for Wii's sake, it's the best one on the market. It's taken 3 years but we finally got a Wii FPS that isn't terrible.

Like I said, let's give this Wii FPS a chance, shall we? You play as Agent Ford, a kick-butt agent who was betrayed by the organization he works for, blah..blah..blah... seen this one before? Although The Conduit isn't light on story, it makes up for it.

The controls are fantabulous. I know that's not a word, but it does describe The Conduit's controls. You can customize anything, HUD placements, sensitivity, everything. This was The Conduit's main selling point for me. Once you do a little work, you will find the control scheme that is just right for you.

Like every FPS, you play through the levels in a linear way. The AI is terrible, however. They hardly ever take cover, and you see the same people like 20 times in one level. That brings me to another point: level design. It's very predictable and you almost know exactly when and where an enemy will show up.

The solo campaign is super short, about 5 or 6 hours. After reading all this, you probably thinking "Wow, The Conduit sucks!" but it really does not. Of all this stuff it lacks, it makes up for it all in the best multiplayer I've ever seen on the Wii. 12 players online, multiple game modes, Wii Speak? Whoa, yes it's true. Matchmaking is simple and takes about two minutes, and you can choose game rules, weapon set, and map. Some maps are awful, but some are fun like the Pentagon, the Sanctum, Streets, and the Warehouse. The only bad thing is that I always found myself playing Quick Match, no other modes. Because they are a lot of fun and I don't know why people don't choose them.

Well, that's about all The Conduit has to offer. It's not only a good shooter, but also a fantastic multiplayer game. It's only a shame that there's no local multiplayer, though.

Pros:
Epic Controls
Fantastic Online

Cons:
Level Design
Predictable Story

Overall: 8.0/10

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